The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
2291 | 2018-01-02 01:31:08 | 63.34 | 97% |
513 | 2017-11-23 11:51:20 | 78.66 | 98% |
342 | 2017-11-13 19:24:12 | 69.06 | 98% |