The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
3458 | 2020-08-23 17:16:26 | 74.25 | 96% |
788 | 2020-06-02 20:34:13 | 59.96 | 94% |