Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1403 | 2015-08-19 13:10:53 | 59.81 | 90% |
823 | 2015-06-04 12:27:22 | 51.67 | 89% |
640 | 2015-02-07 12:33:37 | 53.35 | 90% |
503 | 2014-11-09 06:01:14 | 46.36 | 96% |
80 | 2014-09-20 11:48:14 | 49.95 | 95% |