The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
13514 | 2021-11-09 16:42:12 | 152.01 | 100% |
1008 | 2018-08-05 14:45:33 | 136.86 | 100% |