The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Game | Time | WPM | Accuracy |
---|---|---|---|
79464 | 2020-08-04 02:06:44 | 106.22 | 96% |
40414 | 2019-11-18 17:51:44 | 87.66 | 96% |
37783 | 2019-10-28 17:06:17 | 106.12 | 97% |
37782 | 2019-10-28 17:05:24 | 90.52 | 97% |
33559 | 2019-05-18 09:53:50 | 100.86 | 97% |
31011 | 2019-04-16 13:27:15 | 94.80 | 96% |
22548 | 2018-11-08 04:30:20 | 94.96 | 97% |
15275 | 2018-08-27 22:10:47 | 95.93 | 97% |
12908 | 2018-07-17 05:52:49 | 75.34 | 95% |
11952 | 2018-07-06 07:38:05 | 78.65 | 95% |
10510 | 2018-06-27 23:33:34 | 84.40 | 96% |
9360 | 2018-06-16 03:00:14 | 79.49 | 96% |
6521 | 2018-02-21 09:46:10 | 71.28 | 94% |
6475 | 2018-02-21 07:37:19 | 87.89 | 98% |
4524 | 2018-02-05 00:19:43 | 67.64 | 96% |