Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
419 | 2012-11-15 12:58:36 | 36.65 | 98% |
334 | 2012-11-12 07:45:53 | 29.48 | 93% |
44 | 2012-10-31 06:22:11 | 27.33 | 91% |
30 | 2012-10-30 03:50:47 | 28.50 | 91% |