The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
11790 | 2019-12-01 03:35:12 | 118.15 | 96% |
5810 | 2017-09-21 22:46:29 | 94.19 | 96% |
4312 | 2017-02-12 22:16:03 | 103.79 | 96% |