Text race history for MadsFuldGhoul (swaax)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
61681 2020-10-09 01:55:57 122.47 98%
51652 2019-11-18 03:57:53 150.83 100%
49741 2019-09-02 03:03:55 128.93 99%
48819 2019-08-05 01:10:07 116.62 98%
43872 2018-11-15 06:48:51 103.35 96%