The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
9749 | 2020-08-22 03:15:07 | 111.44 | 98% |
2761 | 2018-10-22 00:05:27 | 93.59 | 97% |
2373 | 2018-03-27 06:45:31 | 118.42 | 100% |