The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
2049 | 2017-05-11 22:47:56 | 126.02 | 92% |
1724 | 2017-02-23 23:02:31 | 124.74 | 94% |
1688 | 2017-02-23 20:27:24 | 118.23 | 89% |