The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
5173 | 2019-07-15 21:24:16 | 135.58 | 98% |
3362 | 2017-09-19 00:46:55 | 134.63 | 99% |
3057 | 2017-07-01 21:21:25 | 104.50 | 97% |
2442 | 2017-06-13 01:44:32 | 131.87 | 99% |