Text race history for vinnii (slowvinni)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
6640 2019-01-31 20:47:33 122.57 97%
3311 2018-12-03 17:11:21 104.44 97%