The major difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong it usually turns out to be impossible to get at or repair.
Game | Time | WPM | Accuracy |
---|---|---|---|
4862 | 2015-10-09 20:29:53 | 109.60 | 90% |
4738 | 2015-09-13 06:17:46 | 126.39 | 91% |
4671 | 2015-09-08 01:34:27 | 115.41 | 96% |
4640 | 2015-09-06 22:58:33 | 133.41 | 91% |
4092 | 2015-07-30 06:21:12 | 110.49 | 94% |
2799 | 2015-07-06 22:53:34 | 131.74 | 91% |
2706 | 2015-07-04 18:06:06 | 124.13 | 99% |
2337 | 2015-06-20 19:05:34 | 117.72 | 98% |
1558 | 2015-06-05 23:52:12 | 118.72 | 91% |
1460 | 2015-06-03 01:16:03 | 115.42 | 90% |
1269 | 2015-05-31 21:43:25 | 120.50 | 98% |
1091 | 2015-05-30 21:47:45 | 96.47 | 86% |
1045 | 2015-05-30 21:06:54 | 110.01 | 94% |
957 | 2015-05-30 18:38:11 | 108.21 | 87% |
491 | 2015-05-27 22:15:47 | 92.88 | 88% |
400 | 2015-05-27 17:12:36 | 104.55 | 97% |
234 | 2015-05-24 18:18:46 | 96.04 | 95% |