Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2200 | 2016-05-10 14:07:57 | 54.11 | 92% |
2122 | 2016-04-27 19:13:28 | 70.80 | 97% |
1923 | 2016-02-24 16:42:13 | 58.83 | 99% |
1514 | 2015-09-02 18:12:20 | 66.53 | 97% |
1392 | 2015-06-24 15:10:42 | 53.34 | 97% |
1066 | 2015-06-08 13:56:37 | 65.07 | 98% |