Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
91 | 2012-01-01 16:47:26 | 88.93 | 93% |
28 | 2012-01-01 01:53:47 | 91.94 | 93% |