Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1625 | 2015-02-02 05:19:34 | 100.91 | 94% |
1453 | 2015-01-06 03:49:17 | 105.77 | 98% |
1221 | 2014-12-15 00:59:06 | 99.89 | 96% |
764 | 2014-11-15 06:50:27 | 103.48 | 96% |
697 | 2014-11-13 03:09:33 | 108.75 | 100% |
288 | 2014-07-29 00:29:33 | 88.21 | 98% |