Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
444 | 2011-07-06 21:27:16 | 98.31 | 95% |
337 | 2011-07-01 16:54:07 | 106.99 | 100% |
170 | 2011-06-14 15:29:44 | 94.59 | 97% |