The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
10977 | 2020-03-19 14:00:38 | 122.96 | 97% |
3103 | 2018-01-30 13:01:29 | 88.47 | 95% |
2090 | 2017-11-28 03:12:32 | 97.39 | 97% |
207 | 2017-04-04 14:19:12 | 60.84 | 90% |