The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
14791 | 2020-05-14 00:46:05 | 92.63 | 98% |
11571 | 2020-04-14 18:20:49 | 74.49 | 97% |