Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
554 | 2012-04-10 09:56:55 | 27.63 | 90% |
48 | 2012-04-04 13:18:36 | 16.86 | 94% |