Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
428 | 2012-11-19 01:07:15 | 105.18 | 93% |
82 | 2012-09-09 20:58:30 | 98.67 | 93% |