The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
6652 | 2017-06-25 13:21:32 | 81.58 | 97% |
5425 | 2017-06-13 13:11:09 | 90.61 | 99% |
2799 | 2017-04-27 09:46:22 | 74.32 | 94% |
248 | 2017-02-23 08:14:17 | 67.29 | 95% |