Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
805 | 2011-02-15 17:50:39 | 101.29 | |
548 | 2011-02-03 16:48:25 | 99.18 |