Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
310 | 2013-02-05 04:56:19 | 86.00 | 87% |
291 | 2013-02-05 04:28:57 | 93.04 | 93% |