Text race history for slowpoke (mrookie)

Back to text analysis page

The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
4465 2019-11-09 17:26:03 45.42 95%
3527 2019-10-17 02:43:43 46.45 95%
1677 2019-08-18 20:47:26 43.56 94%
711 2019-07-26 23:55:18 42.77 94%