Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
19768 | 2018-05-03 15:43:59 | 145.70 | 97% |
19034 | 2018-04-03 17:09:34 | 114.22 | 96% |
16712 | 2017-12-08 17:29:58 | 150.13 | 99% |
13724 | 2017-09-21 01:03:11 | 138.49 | 98% |
11818 | 2017-09-05 14:39:45 | 145.84 | 99% |
5983 | 2017-03-03 18:03:15 | 140.94 | 95% |
5561 | 2017-01-25 21:38:34 | 137.45 | 98% |
2130 | 2015-11-03 12:08:03 | 118.17 | 93% |
965 | 2014-12-16 20:50:25 | 108.98 | 93% |
554 | 2014-10-27 18:51:01 | 90.82 | 91% |
368 | 2014-09-26 16:21:31 | 116.54 | 99% |
219 | 2014-09-22 15:00:39 | 99.94 | 96% |
29 | 2014-04-12 01:06:59 | 81.30 | 94% |