Text race history for wheeeeeee (limtutu)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
5048 2018-11-26 16:30:13 107.60 98%
3610 2018-10-21 09:11:58 92.74 96%
1590 2018-08-06 14:29:03 104.30 97%