The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
10224 | 2017-12-19 15:22:37 | 148.11 | 99% |
9488 | 2017-08-05 02:04:04 | 123.01 | 98% |
7976 | 2017-03-24 18:42:56 | 169.07 | 100% |