Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1732 | 2014-07-31 22:43:06 | 69.32 | 95% |
827 | 2014-07-22 08:37:53 | 67.74 | 93% |
660 | 2014-07-02 13:27:02 | 65.36 | 97% |
464 | 2014-06-27 14:00:18 | 70.82 | 99% |
22 | 2014-06-17 10:04:42 | 63.66 | 99% |