The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Game | Time | WPM | Accuracy |
---|---|---|---|
77735 | 2019-11-22 07:10:26 | 112.07 | 98% |
76733 | 2019-10-21 23:33:45 | 98.75 | 96% |
71230 | 2019-06-17 05:59:06 | 104.88 | 97% |
69264 | 2019-04-12 02:17:19 | 100.88 | 98% |
69263 | 2019-04-12 02:15:58 | 96.52 | 97% |
57230 | 2018-10-25 06:48:03 | 104.53 | 98% |
52290 | 2018-07-27 05:36:11 | 102.06 | 96% |
47811 | 2018-02-09 07:38:10 | 107.29 | 98% |
39054 | 2017-09-30 06:47:33 | 108.35 | 99% |
39053 | 2017-09-30 06:44:15 | 96.37 | 97% |
32433 | 2017-06-28 05:39:01 | 100.58 | 97% |
31645 | 2017-06-10 13:56:20 | 92.54 | 97% |
30869 | 2017-05-29 05:42:39 | 101.38 | 95% |
30868 | 2017-05-29 05:32:29 | 96.77 | 93% |
24694 | 2017-03-03 07:47:51 | 99.73 | 97% |