Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
896 | 2012-10-19 15:04:28 | 131.51 | 97% |
620 | 2012-03-28 11:11:21 | 130.59 | 99% |