Text race history for Edward (kailhreds)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
47215 2020-11-06 07:41:49 60.15 95%
47181 2020-11-05 04:23:39 73.60 97%
42445 2020-06-06 18:28:40 72.25 96%
31243 2019-08-27 00:16:24 81.22 98%
27666 2019-06-15 05:53:03 79.18 98%
26779 2019-05-28 22:34:02 77.42 97%
20250 2018-09-01 02:41:42 78.24 97%
18190 2018-04-16 00:43:42 81.79 98%