Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
12833 | 2017-06-22 16:00:34 | 82.32 | 100% |
11447 | 2016-11-11 18:47:32 | 80.89 | 100% |
10669 | 2016-08-09 17:21:40 | 74.15 | 98% |
9820 | 2016-03-10 15:49:29 | 73.50 | 96% |
9269 | 2015-12-16 16:08:28 | 67.88 | 94% |
8710 | 2015-08-12 14:10:49 | 69.34 | 96% |
8138 | 2015-06-10 19:48:04 | 72.59 | 94% |
7925 | 2015-05-13 18:31:20 | 76.97 | 98% |
7617 | 2015-04-24 13:31:30 | 75.63 | 99% |
6563 | 2015-01-12 19:02:07 | 73.91 | 97% |
6126 | 2014-12-04 21:52:50 | 74.26 | 97% |
6034 | 2014-12-01 20:53:36 | 64.41 | 94% |
5857 | 2014-11-13 21:36:46 | 72.88 | 97% |
5839 | 2014-11-13 17:41:36 | 70.81 | 97% |
5662 | 2014-11-04 18:37:28 | 70.69 | 96% |
5399 | 2014-09-16 16:02:58 | 63.18 | 96% |
5375 | 2014-09-12 18:50:46 | 73.23 | 97% |
4363 | 2014-06-26 18:02:39 | 66.72 | 96% |
2674 | 2014-04-09 14:56:39 | 70.26 | 100% |
2368 | 2014-03-24 16:37:35 | 67.46 | 98% |
2199 | 2014-03-18 18:40:25 | 64.04 | 98% |
1101 | 2014-02-20 17:47:29 | 60.48 | 98% |
611 | 2014-02-05 20:23:44 | 62.99 | 100% |