The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
22404 | 2022-06-23 04:07:08 | 216.72 | 100% |
11622 | 2021-02-11 17:58:53 | 165.95 | 98.4% |
1652 | 2020-07-27 22:44:47 | 151.72 | 98% |
265 | 2020-07-01 21:47:43 | 101.24 | 97% |