Sometimes our thinking about an object is conditioned by viewing the object from some particular perspective. A racing bicycle, for example, may be considered fast for a bicycle, but slow for a means of transportation. At other times, our thinking is conditioned by the context an object is in. A particular person, for example, may be happy when operating as a mountain hiker, yet grumpy when operating as an airplane traveler.
Game | Time | WPM | Accuracy |
---|---|---|---|
46461 | 2020-12-14 12:16:50 | 106.24 | 99% |
43205 | 2020-11-10 11:16:15 | 89.61 | 98% |
36671 | 2020-07-23 11:13:22 | 101.15 | 100% |
34606 | 2020-06-05 12:01:23 | 86.16 | 98% |
15777 | 2019-06-24 08:05:38 | 84.94 | 98% |
14102 | 2019-05-23 17:49:19 | 93.98 | 98% |
9295 | 2019-03-25 09:35:26 | 73.99 | 96% |
7346 | 2019-03-10 15:07:16 | 79.96 | 96% |
6660 | 2019-03-01 13:30:48 | 59.70 | 95% |
4888 | 2019-01-27 15:30:01 | 78.70 | 95% |
3741 | 2019-01-12 12:39:33 | 85.01 | 97% |
3527 | 2019-01-02 12:42:06 | 80.16 | 98% |