Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
4591 | 2021-07-08 00:03:23 | 99.93 | 97% |
4122 | 2018-05-19 21:30:37 | 92.77 | 96% |
3589 | 2017-02-23 18:56:59 | 116.35 | 99% |
3324 | 2016-12-08 01:28:55 | 98.97 | 96% |
2333 | 2016-02-26 05:12:55 | 121.05 | 96% |
2249 | 2016-01-15 19:28:37 | 116.14 | 99% |
1964 | 2015-07-31 17:04:22 | 99.15 | 96% |
1595 | 2015-01-06 20:01:06 | 101.17 | 95% |
1567 | 2014-12-31 04:51:07 | 109.20 | 98% |
1243 | 2014-06-29 01:16:35 | 101.65 | 98% |
687 | 2014-02-28 05:14:45 | 90.65 | 92% |
573 | 2013-12-26 17:39:16 | 99.36 | 96% |
568 | 2013-12-25 07:16:17 | 110.02 | 99% |
487 | 2013-11-04 20:03:39 | 91.07 | 91% |
317 | 2013-09-07 00:50:57 | 85.59 | 88% |