Text race history for harvest (harvest)

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Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.

Game Time WPM Accuracy
200 2010-03-25 11:42:30 91.55
113 2010-03-07 16:45:39 85.16
36 2010-03-07 12:15:39 75.60