Text race history for Hex (galaxyyyy)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
22533 2020-08-21 04:09:13 75.40 92%
19341 2020-07-10 05:08:51 67.71 95%
19268 2020-07-09 04:27:20 74.23 93%
7035 2019-12-13 09:33:56 65.22 94%