The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
3367 | 2020-06-08 19:05:55 | 90.78 | 99% |
2268 | 2020-04-25 21:07:38 | 96.73 | 98% |