Text race history for youtu.be/mMLmCViaFKI (delawarelights)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
2801 2020-01-02 01:00:58 140.63 98%