The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
4067 | 2018-08-14 08:17:35 | 77.88 | 97% |
4056 | 2018-08-14 08:01:15 | 81.13 | 98% |