Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1154 | 2014-02-14 20:24:30 | 117.33 | 96% |
694 | 2013-07-18 19:19:43 | 117.46 | 96% |
640 | 2013-07-13 06:15:03 | 111.58 | 96% |
112 | 2013-06-15 23:02:55 | 100.35 | 96% |