Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1400 | 2016-01-25 21:59:57 | 106.94 | 93% |
1350 | 2015-09-23 17:08:52 | 88.01 | 88% |
994 | 2015-04-18 18:25:23 | 80.56 | 88% |
959 | 2015-03-27 01:23:13 | 84.92 | 87% |
928 | 2015-03-21 21:38:12 | 91.74 | 91% |
877 | 2015-03-14 21:27:44 | 88.42 | 90% |
408 | 2014-05-17 14:23:50 | 90.28 | 92% |
91 | 2013-02-08 19:07:16 | 82.98 | 91% |