Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
9327 | 2021-05-04 21:27:20 | 122.76 | 99% |
4004 | 2016-10-19 22:31:21 | 87.21 | 89% |
3866 | 2016-09-16 00:30:08 | 96.75 | 93% |
3530 | 2016-05-14 15:43:55 | 101.79 | 93% |
3367 | 2016-03-24 19:51:58 | 78.92 | 90% |
2867 | 2016-02-24 22:20:27 | 89.91 | 92% |
2772 | 2016-02-13 19:58:18 | 85.92 | 93% |
1715 | 2015-12-04 21:45:01 | 77.18 | 91% |
1305 | 2015-11-16 23:23:13 | 68.97 | 87% |
882 | 2014-11-14 01:57:05 | 70.59 | 89% |
625 | 2012-05-27 03:02:34 | 44.19 | 89% |