The world has come a long way since the days of the printing press. Information is no longer a scarce commodity; we have more of it than we know what to do with. But relatively little of it is useful. We perceive it selectively, subjectively, and without much self-regard for the distortions that this causes. We think we want information when we really want knowledge.
Game | Time | WPM | Accuracy |
---|---|---|---|
274649 | 2023-06-09 20:20:51 | 143.59 | 98.8% |
274648 | 2023-06-09 20:17:42 | 148.48 | 98.5% |
274647 | 2023-06-09 20:13:11 | 147.13 | 99% |
274646 | 2023-06-09 20:12:15 | 116.36 | 97.7% |
274645 | 2023-06-09 20:02:47 | 149.31 | 99.2% |
274644 | 2023-06-09 20:01:30 | 113.07 | 95.9% |
274643 | 2023-06-09 19:59:01 | 140.47 | 98.5% |
274642 | 2023-06-09 19:54:41 | 144.70 | 98% |
274641 | 2023-06-09 19:52:24 | 115.49 | 96.8% |
269473 | 2023-04-22 21:28:30 | 147.17 | 99.5% |
269472 | 2023-04-22 21:25:32 | 137.65 | 98% |