Text race history for mo (ceiba)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
16703 2019-10-31 11:19:34 69.64 98%
13334 2017-12-08 03:23:47 78.85 99%