Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
14492 | 2022-11-17 22:17:49 | 106.70 | 100% |
8022 | 2017-10-02 16:01:17 | 95.18 | 99% |
7340 | 2017-06-28 01:12:51 | 90.22 | 99% |
6802 | 2017-05-10 21:47:06 | 94.70 | 99% |
5579 | 2017-02-04 17:56:05 | 96.77 | 98% |
5239 | 2017-01-22 05:38:46 | 87.33 | 98% |
4533 | 2016-12-28 19:30:47 | 93.93 | 100% |
3839 | 2016-12-14 19:35:09 | 88.27 | 98% |
3597 | 2016-12-09 20:37:12 | 85.17 | 99% |
3363 | 2016-12-03 16:31:06 | 84.53 | 98% |
2093 | 2016-11-08 05:44:08 | 79.45 | 96% |
1148 | 2016-10-19 04:56:34 | 78.59 | 97% |
1073 | 2016-10-18 04:42:47 | 81.42 | 100% |