The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
17628 | 2023-06-19 22:34:55 | 145.16 | 100% |
15838 | 2023-03-12 09:03:20 | 141.59 | 99% |
10129 | 2019-07-03 02:40:33 | 135.90 | 95% |
3020 | 2018-08-15 23:33:35 | 107.22 | 98% |
2249 | 2018-08-06 08:38:19 | 106.69 | 97% |
1031 | 2018-07-26 09:02:08 | 117.46 | 98% |