Look, everything we're putting into that box becomes ungrounded, and I don't mean grounded like to the earth, I mean, not tethered. I mean, we're blocking whatever keeps it moving forward and so they flip-flop. Inside the box it's like a street - both ends are cul-de-sacs. I mean, this isn't frame dragging or wormhole magic, this is basic mechanics and heat 101.
Game | Time | WPM | Accuracy |
---|---|---|---|
122014 | 2020-08-01 16:51:55 | 172.12 | 99% |
113646 | 2019-11-27 00:15:10 | 140.67 | 97% |
106647 | 2019-08-23 00:35:44 | 124.62 | 95% |
103470 | 2019-05-06 23:34:56 | 146.11 | 98% |
99065 | 2019-03-20 23:49:39 | 134.69 | 98% |
93480 | 2019-02-21 05:44:01 | 151.98 | 99% |
90216 | 2018-12-31 19:08:07 | 111.98 | 96% |
84054 | 2018-12-03 06:08:30 | 115.37 | 96% |
78957 | 2018-10-26 17:31:07 | 131.59 | 97% |
75003 | 2018-10-12 02:49:19 | 100.48 | 95% |
54937 | 2018-06-20 17:28:29 | 116.71 | 96% |
54456 | 2018-06-16 21:58:54 | 113.25 | 96% |
48924 | 2018-02-21 04:47:07 | 115.89 | 97% |
44085 | 2017-12-26 16:22:53 | 88.51 | 96% |
42800 | 2017-12-12 18:23:01 | 121.94 | 96% |