The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Game | Time | WPM | Accuracy |
---|---|---|---|
77628 | 2020-09-13 16:00:54 | 127.75 | 98% |
71524 | 2019-05-26 18:50:03 | 136.10 | 98% |
69123 | 2019-02-05 00:09:04 | 123.02 | 99% |
67052 | 2019-01-08 17:23:35 | 131.86 | 98% |
58847 | 2018-09-27 17:50:02 | 138.95 | 99% |
56513 | 2017-10-12 23:56:59 | 131.14 | 98% |
56319 | 2017-10-12 13:26:37 | 127.68 | 99% |
54096 | 2017-08-19 23:22:54 | 141.84 | 99% |
52720 | 2017-07-28 01:05:52 | 138.05 | 99% |
51447 | 2017-07-09 15:16:35 | 132.38 | 99% |
50646 | 2017-06-25 19:36:40 | 130.02 | 98% |
48005 | 2017-05-08 22:34:30 | 144.59 | 98% |
46822 | 2017-04-12 22:01:44 | 131.25 | 96% |
46525 | 2017-04-09 17:26:07 | 129.87 | 96% |
45727 | 2017-03-31 02:17:14 | 120.55 | 95% |
45594 | 2017-03-29 16:55:00 | 136.53 | 97% |
45465 | 2017-03-27 23:05:20 | 109.32 | 93% |